I just thought we should start up a thread to discuss how the changes of Issue 5 are going to affect certain powers, and let the folks that tend to be active on the official forums and on the Test Server share their knowledge.
I haven't been on Test, yet, mainly b/c my play time has been really low this week. The word in the scrapper forums is that Invuln and Regen have been slightly nerfed (although some of that may be reversed before live) that SR is having a tough time, and that Dark Embrace is mostly unerfed except for a slight decrease in defense and a total destruction of Cloak of Fear. Essentially, they have made Cloak of Fear so lame, that no DM scrapper in his right mind would take it, since it now only affects minions, barely debuffs acc, and yet still costs more endurance than any other Dark Armor toggle. Virtually all DA scrappers I know (myself included) are going to respec out of it and put its 5 slots into something else.
On the positive side, all scrappers have seen damage go up, by about 12%. For me, this means Bestial Boy will actually go back to the way I was pre I3, where my Death Shroud (PBAoE Negative Energy)whittled down minions and held aggro while I focused on the bosses and lts. The consensus respec on the Scrapper forums seems to involve trying to replace Cloak of Fear with a combo of Oppressive Gloom (stunning minions), Death Shroud (hurting them), and adding slots to Dark Regen (since you'll need it more often).
The other thing I've heard, is that supposedly endurance costs are being cut across the board. I don't know if that's the case, but it may mean that Conserve Power is less critical for endurance heavy builds like DA and SR in the future.
Dark Melee / Dark Armor Mutant Scrapper
Security Level 43